Loomtale

Turn a premise into a playable visual novel

Type a premise and get a branching, illustrated visual novel you can play in your browser and share with a link. Free plan, no card needed.

Sign in with Google. The free plan covers three short stories a month.

A real playthrough, start to choice

Title screen, narration, dialogue and a branching choice, recorded in the product.

How it works

  1. 1

    Write the premise

    One or two sentences is enough. Names, a place, the thing that has just gone wrong.

  2. 2

    Set the shape of the story

    Genre, tone, length, art style, how many characters, how deeply the plot branches. The estimate updates as you change the settings, so you see the size of the run before it starts.

  3. 3

    Watch it build

    The story bible, the scene graph, the prose, the character sprites and the backgrounds are generated in stages, and the job feed shows which stage is running. You can open the first scenes and start reading while later ones are still being drawn.

  4. 4

    Edit what you want to keep

    Any line, scene, sprite or background can be rewritten or regenerated on its own, with an instruction like "make this scene colder" if you have one.

A Loomtale scene with a painted background and a narration box
Scenes open as soon as they are written, while later ones are still being drawn.

What you get

  • A branching story graph with real choices and several endings, not a single path with cosmetic options. Every path terminates.
  • Characters with a fixed appearance, so the same person is recognisable in every scene they appear in.
  • Backgrounds for every location and a cover image for the story.
  • A public link. Anyone can open it in a browser and play, with no account and no install.
  • Full edit access to everything above. Generation gives you a draft, not a sealed box.

Character voices are not part of the product yet. When a page says a Loomtale story is illustrated, branching and scored with background music, that is exactly what it is.

A dialogue line in Loomtale with a character sprite and a name plate
Dialogue with the speaking character on screen.
A choice screen in Loomtale with two options and a Pro line for writing your own turn of events
Choices lead to different endings. On Pro you can write your own turn of events instead of picking one.

The same character in every scene

Face, hair and costume stay fixed while the pose and the expression change, so the person you meet in the first scene is still recognisable in the last one.

Iris Hale standing calmly, a character sprite from a Loomtale storyThe same character looking alarmed, holding her collarThe same character in a confident pose, hands on her belt

Pricing

Start free. Move up only if you run out of room.

Free

$0a month

  • Three short stories a month
  • Up to 60 generated images
  • One save slot
  • Shared plays carry a small watermark
Start free

Pro

$19a month

  • Twelve stories a month at any length
  • Up to 500 generated images
  • Six save slots
  • Character identity lock
  • Custom choices you write yourself
  • No watermark
Go Pro

Write one premise and see what it builds

Three short stories a month on the free plan, no card needed.

Start free